The clock was ticking and every moment counted down to either our escape or doom. Even if we managed to beat one clock, another was also ticking, an uncertain one because just as quickly as we were solving the puzzles, so was the other just through the bars. If we could just solve the puzzle we would win! Her fingers trembled with excitement as realization struck and my sister’s friend exclaimed “I got it!” We were off! But so was the other team. Knowledge that they were as close as we were semi-scattered our members for a brief second before order could be restored, but it was the delay that would cost us. As we tried to get our final pieces in place, we heard their yells of elation. We were too late, by mere seconds. We did complete the puzzle, we were not about to simply throw in the towel completely, but the sting of defeat was still there. We looked over at the other team, well played sirs and madams, well played.

In 2007, the first escape room was launched by Takao Kato in Kyoto Japan. A fan of manga and in the publishing business, he told the Japan Times “I wondered why interesting things didn’t happen in my life, like they did in books. I thought I could create my own adventure, a story, and then invite people to be a part of it. The world certainly accepted such an invitation as the concept of “escape rooms” swept nation after nation. Ironically bringing everything full circle as it can trace its roots back through “escape the room” video games, adventure game shows on television, which spawned from D’n’D where you can be the protagonist of your own adventure, which is exactly the appeal.
For me my love of puzzle adventure comes from the now classic video game of Myst. My siblings and I spent hours going through the game, sharing notes and progress, taking turns trying to solve the puzzles. I still enjoy puzzle games on the computer, but an escape room allows you to really feel and experience the story in a different way because of course you’re in the actual environment interacting with the physical objects. I’m not necessarily a fan of having a timer, since it means I can’t be as reflective as I can be in the video game. I happen to enjoy just exploring an environment, taking in the physical artifacts of a civilization as a semi-anthropologist. Do I care that the civilization doesn’t actually exist and is only a game? No, but I shalln’t digress too much. However, most escape rooms aren’t set in exotic alien civilizations so I needn’t worry about having my contemplations being overly rushed.

Escape rooms allow you to be “in” the story, solve the crime, stop the villain, rescue the princess and all do it before needing to be home for supper. For a brief time, the outside world stops existing and you can live out the fantasy of being the hero. They are often done in small groups which means you can bring your friends along for the ride. Some you can even pit your friends against each other as I did. Others are purely cooperative. It’s a chance to get away from screens and enjoy something different. Some of the puzzles are easy, others quite fiendish and you can select the level of difficulty based on where you want to go . There are leaderboards in some places where the fastest teams to complete a given puzzle are showcased.
For me, I joined my sister and her group of friends for a dueling escape room. The theme was the old west where a group of convicts were trying to escape the jail. We started off “tied up” with ropes that we had to “undo” by way of a rope maze and then we were off. Trying to open safes, collect clues, decipher scripts and even throw balls to try and knock down clues that were trapped on the other side of the bars. Each side had to solve puzzles, racing each other to the finish. At one point we were forced to work together despite the competitive nature of both teams. Neither team made use of the control room for hints instead spying to steal from one another.

Either way, completing it was a fun mental exercise of trying to think fast under pressure, learning how to quickly work together as a team and allowing different people to play up their strengths. I was not the person to throw the balls at the cards to knock the clues down so we could see. However, I’m a natural leader so there were times when I jumped in to give direction to help divide up the tasks. Nothing quite like being thrown in the middle of an adventure with a new group of people that you have to learn to work with quickly!
So if you think you might want to join your friends for a semi-real life mystery adventure, an escape room may be for you.
How can you complete your own escape room?
The cool thing about escape rooms is they come in many shapes and sizes. You can even order smaller versions online to do at your home which I did in the middle of the pandemic. It’s not quite as immersive as an actual room, but it was still quite enjoyable. If you want something that is in between an escape room and a boxed version, you could do as my sister’s friend Joanne does and make your own puzzle game for your friends.

Every few months, she invites a group over to her home and introduces them to a mystery that has to be solved or a race that has to be completed. She hides clues around the house along with various puzzles that we have to use those clues to solve. We usually compete in teams for prizes, but we always have a good time working together and unveiling the answers. One doesn’t need a large room, filled with stuff to create an escape room or a lot of money to make one. It can be just as fun or more so to create it for your friends and have them create one for you. Take turns, start a yearly tradition of hosting a party. Bucket list experiences are all well and good, but cultivating close personal friendships through shared activities that everyone can enjoy is even better!
Completed: 2019
Miles from home: 33
Cost: $125 for 8 people (about $16 per person) / For an at home party, you will most likely spend about $50 – $100 on various materials for a group of 12 – 16 people.
